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THE FINAL CHECKPOINT
General Environment:
ROCKY HIGHLANDS
Azeita’s Wall is a massive defensive fortification started during the reign of Azeita Scezitar, the first ruler of The Second Kingdom. The wall was constructed to respond to the rising tensions with the beastkin, who were known to launch raids and attacks on the kingdom’s borders.
The construction of Azeita’s Wall was a massive undertaking, involving the labor of thousands of workers and the investment of significant resources. However, the wall proved to be an effective defense,, deterring attacks and allowing the kingdom to focus on other matters of governance and development.
Over the years, Azeita’s Wall was expanded and reinforced, becoming a symbol of the kingdom’s strength and resilience. Today, the wall stands as a testament to the legacy of Azeita Scezitar and the many rulers who followed in her footsteps, who recognized the importance of a strong and secure border in ensuring the prosperity and security of the kingdom.
“It has been mere days since I arrived at my post, yet I can feel the weight of history and their labors in every inch of stone.”
THE FORGE
Governance:
TWO COUNCILS
Level Of Technology:
MEDIUM
Attitude Towards Magic:
FAVORABLE
General Environment:
TRANSITIONAL GRASSLAND
Over the past century, Petrikone has flourished into a thriving center of commerce and culture, drawing visitors from far and wide who are drawn to the city’s unique atmosphere and inclusive spirit. This success can be attributed to the vision and leadership of House Dahnari, who recognized the potential of a true partnership between the Dwarves and humans and worked tirelessly to make it a reality.
This partnership can be seen throughout the city, from the towering spires of the Dwarf-made buildings to the bustling marketplaces that showcase the finest goods and crafts of both races. Petrikone is also home to a number of unique establishments that reflect the city’s commitment o collaboration, such as taverns that serve both Dwarven and human ale, and communal workshops where Dwarven smiths and human artisans work side by side.
“Petrikone, where two worlds collide in perfect harmony, is a city like no other. A fusion of Dwarven industriousness and Human passion, Petrikone comes alive in its bustling bazaars, lively taverns, and cobbled streets that evoke history and magic.”
THE SUNSCORCH STRONGHOLD
Governance:
MILITARISTIC FORTRESS
Level Of Technology:
MEDIUM
Attitude Towards Magic:
NEUTRAL
General Environment:
HARSH DESERT
Fort Igorin, an equally vital outpost situated alongside Fort Cowan, was established by the Second Kingdom to bolster security and ensure the safety of its borders. Operating in tandem with Fort Cowan, Fort Igorin helps maintain control over the northern route through the Mirage Desert, keeping the empire well-guarded from potential threats. Fort Igorin is a testament to strategic cooperation, as its soldiers and residents work closely with their counterparts in Fort Cowan to uphold the region’s safety.
With a strong garrison of elite troops and a well-equipped armory, Fort Igorin is always ready to face challenges head-on.
The fort’s vibrant marketplace showcases a unique blend of local and foreign goods. The dedicated residents of Fort Igorin have also developed their own distinctive style of craftsmanship, excelling in producing desert-adapted weapons and armor.
AZEITA’S LEGACY
Ruling Elite:
HOUSE EXOREN
Governance:
MILITARISTIC MERITOCRACY
Level Of Technology:
MEDIUM
Attitude Towards Magic:
NEUTRAL
General Environment:
LUSH HIGHLANDS
The Scezitars were a noble family that rose to prominence in the early days of the second kingdom, during a time when the kingdom was still struggling to establish itself in the face of beastkin invasions. The family made their fortune as commanders and strategists in the kingdom’s army, and quickly gained a reputation for valor and leadership.
As the kingdom grew, the Scezitars established themselves as one of its most influential and powerful families, using their wealth and influence to fund public works and expand their own power. They commissioned the construction of a series of watch-camps along the border with the beastkin territories, which over time grew into a bustling city known as Scezilas.
The city was built along the same lines as the watch-camps that preceded it – a series of concentric walls and defensive structures, designed to protect the inhabitants from enemy attack. Over time, however, the walls were expanded and reinforced, and the city became a major center of commerce and culture.
Today, Scezilas is the second largest city in the second kingdom, after the capital of Sentoros. It is a bustling epicenter, filled with markets, shops, and cultural institutions. The people of Scezilas are known for their love of art and music, and the city boasts a thriving artistic community.
BASTION OF MANKIND
Ruling Elite:
HOUSE SCEZITAR
Governance:
MILITARISTIC MERITOCRACY
Level Of Technology:
MEDIUM
Attitude Towards Magic:
NEUTRAL
General Environment:
LUSH HIGHLANDS
Sentoros, the capital city of the second kingdom, is a shining example of a militaristic meritocracy. The city’s towering walls stand like a fortress, a testament to the kingdom’s unyielding strength and resilience. Beyond those walls lies a bustling city, where citizens from all walks of life come together to serve the greater good.
At the heart of Sentoros is the central plaza, a vast open space surrounded by barracks and training grounds. Here, the city’s warriors hone their skills, dedicating themselves to the defense of their homeland. Every citizen of Sentoros, regardless of station, is raised with a deep sense of duty, and all receive combative training as part of their mandatory education, so that they may serve as trained warriors in times of need.
But Sentoros is more than just a military stronghold. It is a vibrant city, teeming with life and energy. The marketplace is a bustling hub of culture, and within the city, one can find fine restaurants, theaters, and pleasure houses where citizens can relax and enjoy the fruits of their labor.
Due to the nature of those who rule here, people who excel in combat and service to the kingdom are rewarded. The highest positions in the military and government are filled by those who have demonstrated exceptional ability and dedication.
Nobles who prioritize physical prowess and martial achievements are often the ones to rise through the ranks and achieve the greatest honors. Yet, even as they enjoy their accolades, these elite citizens never forget their duty to the kingdom.
Governance:
OLIGARCHY
Level Of Technology:
MEDIUM
Attitude Towards Magic:
SKEPTICAL
General Environment:
MOUNTANOUS MIDLANDS
Positioned on the other side of the Haguriku Mountains from Kalasira to prevent aesthetic damage to the capital, the mining town of Mineer stands as a reminder of the Human Empire’s unwavering commitment to technological innovation and military prowess. Established soon following the founding of the Second Kingdom with the sole purpose of supporting the sudden growing resource appetite to feed the advancement and development of military technology, Mineer has become the beating heart of the old kingdoms’ industrial complex.
From the depths of its mines, Mineer extracts the precious minerals and metals that fuel the empire’s economic engine and empowers its mighty armies. Situated strategically between the first and second kingdoms, Mineer readily supplies the old kingdoms with most of its coal and iron. As mining sciences and technology continue to advance, someday perhaps Mineer can match the sheer output of the Dwarven Citadels.
Authors
Vi Mai, Adam Jaskuloski